All Textured up and nowhere to go
Finally finished texturing my fly model, I still think the wings could do with some work, but for my distance shots this model will do. The body is just near-black all over apart from the eyes which are light red (should add highlights on the spec map at some point). I then made a specular map which has light green,purple,and reds blended in to give it that awesome fly-y look. The bump map is just a simple eyebrow brush all over.
The wings are a bit cartoony, I had originally planned to use an existing picture from the web but I decided against that as it wasn’t a good picture. I’ll probably go back and do them properly with splines so I can make sure everything looks awesome.
I did a test render and tried to match it up to a photo I had taken of my desk.
I made it in photoshop from a render pic and the image I mentioned earlier.
