Friday, August 28th, 2009
I bought Snow Leopard today (I was the first in the store after the Bentall centre opened late due to a fire accident) and I can safely say I haven’t really noticed that much of a difference in speed, my mac still takes about half a minute to boot up and the only thing I can see has changed is the quicktime logo and the appearence of the menus.
Tags: 10.6, leopard, Mac, os, snow, x
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Sunday, March 1st, 2009
I was pissing about with Cbasicore64 tonight and decided to try and release an album, 10 songs of beautiful 8-bit music, created in the program, and then converted to mp3 in iTunes. I don’t know what style they will take but I’m guessing it’ll be dance music as it’s easier to have the same pattern repeating, I wish there was a way to make it play banks in a row. that way I could have some varied synth meoldies and stuff. Anyways look out for a march release…
Tags: 64, 8, and, bass, bit, cbasicore64, commodore, drum, gameboy, goat, Mac, maker, music, techno, tracker, ytcracker
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Tuesday, January 13th, 2009
My FireWave came today, it’s pretty good though I’ve told to get the most out of it all I should have got a proper kit and used the optical out but meh, I just want to muck about with Logic once I can get it working. I’ve tested it with DVD Player and though the sounds not as loud as I’d have hoped it does do it’s job. The Subwoofer is amazing for music though, really hits the bass. makes my feet vibrate
I can’t say how I’ll program the 5.1 surround sound into my double project but I’m thinking of using openAL because it has a good programmer base already there for me to steal code off
Tags: 5.1, firewave, for, griffin, Mac, optical, out, pro, sound, surround, the
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Saturday, November 29th, 2008
Got me a new book on Augmented Reality, which brings my current total to 3 (though the other 2 in all honesty weren’t much help) though this one is aimed at making visuals instead of explaining the background of the app and coding. The name of the book is Interactive Enviroments with Open-Source Software and it’s aimed at Architects who want to use ARToolKit to help show their clients possible layouts of developments. The technologies covered in the book are Blender(which I haven’t used, but as it’s only used for the modeling I’m sure I can transpose the commands into Cinema 4D), DART(which is Director and ARToolKIt,though last time I checked Director wasn’t open source
)amd ARToolKit.
I have only skimmed through the book so far but I can only see one thing that I really want to learn at the moment and that is the chapter on texturing the VRML models for ARToolKit(which I have had loads of problems with, though this could be an OS problem.) If I can use the tutorial in this book to get textures working on my VRML models then the money I spent on this book is well spent. Though I have moved on to the Quartz – ArtoolKit combination (now referred as QuARToolKit) the VRML knowledge is still useful as I might not be able to get 3D objects working in QuARToolKit and might have to use simpleVRML for my final project.
Tags: 4, architects, Art, ARToolKit, blender, cinema, colin, college, composer, d, dart, digital, enviroments, Gimpneek, interactive, kingston, L, linux, M, Mac, Open, QuARToolKit, quartz, R, simple, software, source, thames, university, V, valley, Windows, with, wren
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Tuesday, November 25th, 2008
I recently got into quartz composer and have finally got something to show for all my effort (not a lot
). I have created a screen saver, using a example file I found on the internet, changed it to a screensaver and so the effect is generated by sound input.
I should actually say that I do not know if it will work on other peoples computers as I don’t have a built in mic so I’m using my PSeye for one, if you download it, lemme know if it works or not (it’s an easy problem to fix.)
Anyways You can download it at www.gimpneek.com/projects/webstuff/Pixellate.dmg (Leopard Only!)
Enjoy
Tags: colin, composer, factory, Gimpneek, icon, Mac, pixellate, quartz, saver, screen, wren
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Saturday, October 25th, 2008
I installed Vista on my Mac Pro today so that I could start modding Fable(as a little project to keep me happy, but also as most of the people in the game industry started out modding, so it’s a portfolio builder
) It runs ok, but it has issues, like how it’s stated that my 10GB of RAM is only 1.99GB, now I could understand that it’s a 32-bit version and so can only address upto 4GB but I have 2 1GB and 2 4GB sticks in there, why couldn’t it just use the 4GB stick?? Either way it wasn’t the RAM that let it down on the Windoze Index Test thing, it was my hard-drive, it scored 5.7 whereas everything else got 5.9 but 3DS max 9 doesn’t run and Cinema 4D crashes so I suppose I’m stuck with using OSX to model everything up then restarting in Vista and then getting the files off my mac partition to use for the mod. That’s just long, but I can’t see a solution happening any time soon
Tags: a, chapters, fable, issues, lost, Mac, macbook, mod, modding, modify, on, osx, pro, ram, running, the, vista, Windows
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Monday, October 13th, 2008
I hooked my PSEye camera up to my mac today using macam and decided to have a little bit of fun with it Time Lapse feature. I had to go meet Leanna at Halfords because she’s just bought a bike so I set it going at the 100 frame speed at half 4 this evening and when I returned at half 10 I stopped it, it’s fun to look at the only problem is when it got dark it got fuzzy but I’m still happy with it. Anyways you can have a butch here
Tags: cam, eye, lapse, Mac, pro, ps3, time, toy
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Saturday, August 30th, 2008

Book I've been reading
The first thing I have to say about this book before I get onto how interesting it was to read is; It’s dated.The book was written in 1995 so it’s well over 10 years old and it shows in the way it discusses the internet. Turkle continually talks about the internet as a technology used mainly by intellectuals (though later one she does acknowledge that the other people are able to connect, but even then saying that one day that thousands, even millions one day may use the internet.) Another outdated view is the way she communicates with her subjects, in 1995 they didn’t have the multi media rich worlds of World of Warcraft and Second Life so she would use the MMORPG’s fore father the MUD (though the thought of an MUD appeals to me as it allows the user to do anything with the games world without the need for a 3D model, animations and advance reaction scripting etc as it relies on descriptions and the players imagination instead of the player being presented with someone else’s interpretation) to communicate with her subjects. Obviously these were contemporary technologies in the books epoch and it does help to give an insight into how the emerging internet was used but sometimes it is hard to relate to the cases Turkle discusses.
The book is split into 3 parts; 1) The Seductions of the Interface 2) Of Dreams and Beasts 3) On the Internet. I will be devoting a paragraph to each part in the book as I think this would be an easier way to discuss the seperate subjects it deals with without blurring them into one big heap.
The Seductions of the Interface
This part of the book deals with the actual computers themselves and how we have psychological connections with them, Turkle starts off giving us a view of the 2 types of computer users Hackers and Users, She uses the Macintosh(Mac) simplify this.
The Mac revolutionised the computing world as it removed the need to learn computer code to use a computer for simple tasks and allowed computers to be a part of more peoples lives but as the same time it befriended one part of the computing community it alienated another part, and it still does to some extent. The User loved the fact that the Mac had an easy to use interface that let them do their work without needed to know to much on how the computer works and if it ever stopped work they could just get someone out to have a look at it (which to be honest is what most people do regardless of their computer set up). The Hacker on the other hand didn’t like the Mac as it restricted access to the workings of the machine (both in hardware and software) of course there was programs that allowed the user to access the inner workings of the Mac OS but then Microsoft Windows was introduced, as windows used a similar interface to the Mac but also allowed the user to dive into how the computer worked at the same time most people switched to Windows instead of Mac(fools
).
Though these 2 types of user are very broad they are both very accurate when you think of the ‘Hacker’ you imagine a nerdy person who likes to make robots out of old circuits and Altoids tins but it applies to anyone who likes to anyone who likes to change their computer to reflect their personality (I personally have defaced my MSN for Mac so all the Microsoft related images show apple logo’s :p ) or to learn how it works, one way Turkle shows this meaning is by discussing about a user who likes to build her own sub routines when programming large programs instead of using pre packaged ones (again I can relate to this, when I was doing my coursework for my Network Aesthetics, I hated the restrictions the pre packaged CMS I was using placed on my site so tried to modify it, and in the end didn’t have enough time to complete what I had started due to having to learn PHP.) The ‘User’ is also reflected in the way at High School (well at least my High School) all we were taught was how to use Microsoft office, not how to build a computer or how to code in HTML, I’ve been shown examples of ‘Users’ in my life my sister is a ‘User’ she can use a computer to download music, burn cd’s and talk online on MSN but when asked “how do you change the icon for a program?” or “my DVD drives gone ape-shit, how the hell do sort it out?” she will come and get me, this might be because she’s never had the need to learn these skills but that’s the difference between ‘Hackers’ and ‘Users’ the ‘Hacker’ initiates the event they learn from whereas the ‘User’ only learns after the event has happened. I admit that I’m biased towards the ‘Hacker’ type but that’s just because that’s the kind of person I am, I don’t like to think I’m elitist but the way some people treat computers is atrocious, the computer should be something you pour your soul into, not a means to play games, buy a PS3 to do that.
Turkle also discussed the online personalities we make and how they reflect us (I’ve had 3 types of personality, my first was Colin Wren, my teenage personality was Dragoni666 and my refined personality is Gimpneek) and how we go through many changes, for example my teenage personality was great until I hit 17 and decided the 666 was a bit too childish but yeah it’s still a part of me so I switched to Gimpneek (an ‘insulting’ name my step sister called me over MSN that I thought sounded unique and reflacted the fact that I’m a ‘Neek’ (an eccentric person) and can be a bit pervy at times) yet every personality is a part of who we are. Turkle also uses this to describe our relationship with computers, the contents of our hard drives show who we are, my hard drive has a massive folder called projects filled with loads of unfinished projects that I start then forget about because I find it hard to stick to anything, I suppose a more modern way of looking at it is, the Peadophile and the way whenever someone gets arrested over Kiddie porn, they didn’t get arrested because they touched a kid but because their hard drive said that they find kids arrousing, their computer ratted them out because it reflected their disgusting desires.
Anyways to get back on track, this part of the book really made me think about how computers functions in our lives, and I remembered my tutor Mark said when I first started Uni and I hadn’t yet met one of the other tutors called Nick, Mark told us this story about how when at a digital arts exhibition Nick was presented with a work that involved placing birds on a page, what the artist had designed it to do was to handle a few birds at a time and send it a server in another country, when Nick was told this thing he decided to push the system to the limit and posted hundreds of birds in the space of a few minutes and crashed it, that’s what a ‘Hacker’ is…
Of Dreams and Beasts
The next part of the book really lost me, in fact I read about 50 pages a day until I reached this chapter and ended up giving the book a break for a while, because in this part Turkle gets deep on they psychological part computing and our relations with computers. She starts off introducing how people tried to fake humans online using instant messaging bots that would try to emulate a person, one such example was JULIA, JULIA was designed to act like a human, she would take what the person had typed in and respond to it using a set of rules and then randomises the responces her rules output so she appears ‘unrobotic’ she also memorises who she talks to so that she appears to have a relationship with the person and learn stuff about them for further conversations. Reading about JULIA and the whole Turing test thing was interesting but my favourite part of this part of the book was John Searle’s Chinese Room theory.
In Searle’s theory he talks about how Turing’s test has flaws, in Turing’s test the robot would give set responces to questions, but in the case of JULIA she learns her responses from interacting and thus can pass the Turing test but she doesn’t really understand what she is saying, the political, social and emotional meanings and consequences are not accessed so JULIA sometimes upsets people by accident. Searle’s theory goes like this:
If a person was put in a room by themselves and handed a set of instructions that said when you are given piece of paper with these chinese symbols on it you give a piece of paper back with these chinese symbols back to them, this happens over several years until the person has memorised what to do so well that they no longer need the sheet and to the outside it would seem that the person knows chinese really well but in truth the person in the room only know that a certain arrangement of symbols needs to be replied with another arrangement of symbols, they do not know what the symbols mean, they do not understand what they are saying, they can’t understand chinese
I thought that was an excellent way to differentiate humans and robots, because unless the robot has a culture programmed into it, it will never be like us.
Later on in this part of the book, Turkle discusses Emergent AI and a new found interest to me Artificial Life, I’ve just recently got ‘The Blind Watchmaker’ by Richard Dawkins and will be reviewing it at some point in the near future. Artificial life is a way of simulating the process of evolution and how life works on a computer, now obviously this is a tricky subject because what life is hard to define, life is breathing but it’s also who we are, our relationships with people and more.
Either way I got to know about Tierra (an awesome program where your computer is turned into an ecosystem where processes fight for memory and processor time, where the processes get killed off after a time and produce offspring) one day I hope to do some stuff on artificial life, even if it is a flash based version of Tierra or something. It’s one of those things that makes you want use your computer to see ‘life’ unfolding instead of watching a movie on youtube.
The SimCity/Life/Ant games were all influenced by Tierra, and it got me thinking why games now days don’t tell you about the technological advances that influenced them, like Spore, it’s essentially Tierra-esque but in 3D and interactive where your creature you created fights for the planets resources etc, but there will be no mention of Tierra in the manual, kids will just see it as a game, it’s shallow. These kinds of games should teach children about science and how people are unravelling life. Ok, it doesn’t need to be in their face with it but a little paragraph would do.
On the Internet
This part of the book deals with the mask internet users wear online, how we feel free to say things we wouldn’t dare say in real life because we’re too scared of getting hit or putting people down. It also deals with people using MUDs to try to better themselves, i.e. people who have bad social skills using MUDs as a fresh start and becoming popular online but overall failing to transfer those skills into real life.
The stuff that I liked was when people talked about how they felt they could be more open online, because that is true, well to a certain extent, on text based chat/commenting systems it’s easy to be aggressive or kind because you have time to think through what your typing or you can quickly say somethings shit (this really pisses me off about youtube, looking at peoples comments on other peoples work, and seeing people not appreciating the fact someone put hard work into the video they made and just putting stuff like ‘too long, needs music, this doesn’t make sense, this sucks’ without giving a second thought of the persons feelings, it happened to me and I got very offended).
On the other hand the book doesn’t deal with things like xbox live where you can talk to your fellow players via a headset, most the time it just involves young teenagers being really aggressive towards other people just because they can’t match their skill, sometimes you do find interesting people but not all the time. It’s strange because even though the people on xbox live can’t see you, them hearing your voice makes you less anonymous and allows the other people to judge you by your accent or any impediments your may have. A great sitcom on youtube by DigitalPh33r that deals with the types of people you meet on xbox live is Arby ‘n’ the Chief and I hope to post a vid here once I’ve got his permission.
To sum up the book, It’s brain food just don’t let the psychological stuff drag you down if it’s not your thing.
Tags: and, ant, arby, Art, artificial, big, blind, chief, chinese, city, college, Dawkins, design, digital, Dos, Dragoni, emergent, for, Gimpneek, Hacker, intellegence, JULIA, kingston, life, list, little, Mac, Macintosh, MIT, Ms, MUD, of, on, ph33r, planet, psychology, reading, Richard, room, screen, Searle, Second, sherry, Sim, simulation, Spore, test, the, tierra, turing, turkle, user, Warcraft, watchmaker, Windows, World, Xo
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