As I one day want to become a games programmer I’ve decided to take it upon myself to create some short little games to learn the basics of games mechanics before I step up to programming something worth while.
The first of these games is Pong, a classic and the best way I thought, to start learning games programming techniques. It’s taken me a few days (thanks to work) to finish it and a playable (no sound due to a processing export screw up) version is up and running in my newly made portfolio folder. I had originally had some awesome sound effects along with the game but for some reason I couldn’t export it with the minim intergration (you can download the folder here if you want)
The game is the classic Pong with 3 difficulty modes, the colours pulse from black to white (for fun more than any game play reasons) I have noticed a 1 bug, but its nothing major (when choosing hard it takes the ball one bounce to come upto the correct speed). If you do come across a bug please leave it in the comments.
The source is fully commented if you wish to learn from it. I’ll be uploading the audio file that was supposed to be accompanying the game